After years of teasing. the announcement of the PS5 comes as no real shocker. However, with the release not even tentative and the price point still a bit ‘iffy’, is it too early to call the PS5 potentially game-changing?
The PS5 is rumoured to have an 8 core/16 threads at 3.2GHz CPU with Zen2 architecture, Navi-based with AMD next-gen features at 12.6 to 14.2 teraflops GPU, 24GB total Memory with 20GB GDDR6 at 880GB/S and 4GB DDR4 for the operating system a 2 TB SSD. The PS5 will support up to 8K resolutions, built-in 3D audio, PS4 and PSVR backwards compatibility and is slated to release in 2020.
The specifications that released a few days ago aren’t really all that impressive, especially when compared to the high-end PC Master race. However, what the specs do tell us is that, improvements are coming. With an 8-core processor and ray tracing graphics card, the new machine is going to pack a punch. And this will incentivize developers to go further beyond.
Let’s be honest, The PS4 barely reaches mid-range nowadays. Even with its brilliant exclusives putting most other games to shame, the restrictions the firmware imposes on these games restrain developers from going all out. And despite the fact that, PS4 owners make up about a quarter of the market, if a game requires high-end hardware, developers have a tough time scaling it down to current console standards without making the difference too noticeable, gimping the titles graphically on consoles. This wouldn’t have been a case if the GTX1000 series didn’t come into the mix, but such is fact.
This is why the PS5 brings new hope. It’s already speculated to be better than current high-end rigs and might even be king of the gaming systems for a little bit. Even if the title doesn’t last too long, it will be an important step towards innovation. Creating worlds where we gamers love to get lost in is about to get a whole lot better.