Sony Corp's image sensor business aims to replicate PlayStation's success to address its reliance on a handful of manufacturers in the fickle smartphone market: It plans to sell software by subscription for data-analyzing sensors in situ.
Transforming the light-converting chips into a platform for software - essentially akin to the PlayStation Plus video games service - amounts to a sea change for the $10 billion business, which built its dominance through hardware breakthroughs.
The effort chimes with Sony's pursuit of recurring revenue after years of loss in the volatile consumer electronics sector. Success, analysts said, could serve as a rejoinder to activist investor Daniel Loeb's calls for the business to be spun off.
"We have a solid position in the market for image sensors, which serve as a gateway for imaging data," said Sony's Hideki Somemiya, who heads a new team developing sensor applications.
Analysis of such data with artificial intelligence (AI) "would form a market larger than the growth potential of the sensor market itself in terms of value," Somemiya said in an interview, pointing to the recurring nature of software-dependent data processing versus a hardware-only business.
Sony has developed what it calls the world's first image sensor with integrated AI processor. The sensor can be installed in security cameras where it can single out factory workers not wearing helmets, for instance, or be mounted in vehicles to monitor driver drowsiness. Importantly, the software can be modified or replaced wirelessly without disturbing the camera.
The Japanese conglomerate hopes customers will subscribe to its sensor software service through monthly fees or licensing, much like how gamers buy a PlayStation console and then pay for software or subscribe to online services.
Sony has not disclosed a start date for the service, but at a news conference last month, Somemiya said there was demand from "retailers, factories - mainly business-to-business".