A Deceptively Challenging Experience
Platform: iOS
Developer: FAITH Studio
In Bangladesh, we don't have many game developers who are adamant on pushing the boundaries of what a video game can actually be. This can be attributed to a myriad of factors such as lack of financial backing, absence of proper support from engine developers, etc.
However, an upcoming generation of new game developers has taken it upon themselves to reinvigorate the process of creating actual, competent development teams in the country.
One such member of this generation is Muhammad Tashfiqul Bari, founder of FAITH Studio and creator of the game that we're reviewing today: Catch the Kitty.
The premise of Catch the Kitty is simple enough. An elderly woman reminisces the time of her adventures when she was young and tells the stories to her granddaughter. It starts off with an extra-terrestrial cat asking her for help in finding his friends. It makes sense if you don't think about it too hard.
The game is divided into four stages that are unique in terms of gameplay and design. In one stage, you're traversing through a dangerous rainforest infested with bats and in another stage, you're collecting coins and destroying monsters in a rocket ship. The difference in the levels keeps the game from feeling stale. You will also be switched from portrait to landscape mode in two of the four levels and depending on your preference it might just prove to be a minor inconvenience.
Now, as to how the game actually plays. This is where Catch the Kitty shines. Underneath the very cheerful design, lies a game that requires your reflexes to be at their best. You have to swipe in the direction of the platforms that Bella walks towards and you must do it in a very limited period of time. This is because when the camera pans away from Bella too much, the game ends and you are forced to restart the level. So, you must keep up with the pace the game sets for you. As you venture deeper into a level, the pace quickens and you're left struggling to keep up. On top of all that, there are monsters that need to be killed if you want to safely land on the platform upon which they reside. To pass each level, you need to complete quests like rescuing a specified number of cats or collecting points.
Catch the Kitty will be out for iOS around the second week of June. It will be free but there will be in-app purchases.
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