• Friday, August 01, 2014

GAME REVIEW

BOUND BY FLAME

Rating: 7/10

Tahmid

Bound by Flame is an action RPG developed by Spiders. In it you play as Vulcan, a mercenary with the Freeborn Blades. There is a huge war going on. Powerful wizards called the Ice Lords are taking over the world with an ever-growing army of the undead. The Freeborn Blades are employed by the Red Scribes who are searching for a method to defeat the Ice Lords, an ace-in-the-hole sort of deal. This ace turns out to be a demon and right after they summon it, the demon enters your body, giving you control over fire magic.
Starting the game you get to create your own character. Character customisation is five faces, five hairstyles, two sexes and typing your name. But that doesn't matter much as the scripted dialogue will call you Vulcan regardless, which is the default name.
According to Strategy Informer, Bound by Flame is slightly easier than Dark Souls. The game isn't easy though and I'm playing it on normal mode. A little while into the game, you can keep a companion about, which makes things marginally easier. You have five to choose from. If they fall in battle, they'll revive after the battle has ended.
Vulcan can switch between two fighting stances, the warrior and the ranger. In the warrior stance you use a heavy weapon (swords, axes, hammers) and you can kick enemies to disorient them or knock them down. In the ranger stance, you use daggers and you can dodge backwards. I don't know if it's just me or if dodging is that necessary in this game but because of that one function I find myself using ranger mode almost all the time. Do you know how hard it is to stab a were-tree to death using little knives in a Dark Souls tier RPG? Very.
I strongly dislike the graphics and the art of this game which is saying something because I hardly ever complain about such a thing. The rocks look like something taken out of Ice Age and the characters aren't doing much better. Bushes look like irregularly-shaped olive playing cards were stuck into the ground. I thought the world had moved past that stage. Increasing quality only allows the parts of the bush to rustle in the wind, but its multi-flatness remains.
Verdict: I really liked this game until an online review told me not to like it. Damned critics.
Platforms: Windows, PS4, PS3, X360

Published: 12:00 am Thursday, June 26, 2014

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